![]() ![]() An ability that can end a fight instantly could easily be overpowered, so there has to be some kind of limitation to keep the player from using it for everything. In order to understand why these kinds of abilities so often fall into this useful-but-useless category we need to think about balance for a moment. Most often, these abilities miss so much of the time that it takes longer to kill an enemy by waiting for the instant-death spell to hit then by using conventional abilities that just deal damage. A type of ability that falls into this category quite often are instant-kill abilities. It is quite common for a game to have abilities that seem interesting or cool, but that you end up never using because there is a more efficient way to get the job done. The simple question you should ask yourself when designing an ability is: “When will the player use this ability? What is this ability for?”. ![]() What this article is about, rather, is how to make your abilities interesting. I might make one of those another time, though the system seems fairly self-explanatory. This isn’t a tutorial about how to make abilities in RPG Maker.
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